Chapter 11

In an unknown distant place, there seemed to be a rhythmic “dong dong” rumble echoing. Upon careful listening, Charles Bennett recognized it as the sound of war drums being beaten. Yet, within this drumming was a sense of something ancient, weighty, and deeply stirring, causing Charles Bennett's spirit to momentarily lose itself in the desolate, boundless wilderness.

This is “Night Lord”; is this the scene of the Rhine-Lons Continent?

“Welcome to the world of ‘Night Lord’, dear player. Before entering the magnificent Rhine-Lons Continent, please first choose your race and class.”

A deep and pleasant system prompt sounded in his ear, snapping Charles Bennett back to his senses. He couldn’t help but sigh that “Night Lord” truly deserved its reputation as the game of the century. Just the starting interface alone had achieved over 90% realism, so immersive that he had just now briefly lost himself in it.

As the system prompt faded, ten lifelike projections slowly appeared around Charles Bennett, each representing one of the ten major races in “Night Lord.” All were male models: Human, Night Elf, Gnome, Dwarf, Goblin, Tauren, Orc, Troll, Undead, and Ancient Elf.

These projections slowly revolved around Charles Bennett, and beside each race’s projection, different circular icons flickered—some were sharp longswords, some were magic staves inlaid with crystals at the tip, some were totem models, and some were noble golden warhammers...

The icons flashing beside each race’s projection represented the classes available to that race.

Among the ten major races in “Night Lord,” not every race could take on every class. Take the Undead, for example—if you let the Undead become Shamans, wouldn’t that be a laughingstock? As for Tauren, there simply wasn’t a Rogue class among them. Although using the Tauren’s large physique as an excuse for why they couldn’t be Rogues might sound a bit far-fetched, if you really tried to train such a burly race to be Rogues, even in the real-world Bounty Hunter Guild, Charles Bennett believed those so-called all-powerful bounty hunter mentors would probably all be left frowning in a corner, on the verge of tears.

Charles Bennett looked around. He had long since memorized all the information about the ten races and seven major classes, but that was only an impression from reading and images. Now, seeing these vivid projections with his own eyes, he finally had a direct, intuitive sense.

The tall and naturally handsome Night Elves, and the relatively fair-skinned, sun-kissed Ancient Elves; Gnomes, aside from their short stature, were otherwise much like Humans, while Goblins were a peculiar race with green skin and pointed noses and ears; Dwarves, naturally skilled in forging, all seemed stocky, and the Tauren’s height was undoubtedly the most outstanding among the ten races; Orcs also had greenish skin, with fierce and savage faces, perfect for players who favored a barbaric style; male Trolls were naturally a bit hunched, but this didn’t detract from their sharp aura, and the natural tusks at their mouths only made their ruggedness more apparent; as for the Undead, the eye sockets of their skull faces burned with a ghostly flame, exuding an air of mystery and terror...

After looking around, feeling a slight stir in his heart, Charles Bennett quickly calmed down, frowned in thought, and decided to stick with his original choice, locking his thoughts on the Night Elf race.

“Race selection confirmed—Night Elf, male. The character’s appearance will be based on the player’s real appearance, with an upper adjustment limit of 10% and a lower adjustment limit of 30%. Please select your character’s appearance adjustment.”

“As a bounty hunter, appearance is important, but being too eye-catching is also troublesome.” Charles Bennett glanced at the already handsome Night Elf appearance and decisively reduced the appearance by 20%. Although still handsome, compared to those Night Elf illustrations Charles Bennett had seen before, he believed that standing among his kin, he wouldn’t be too conspicuous.

“Race confirmed—male Night Elf, appearance confirmed. Please select the class you wish to take.”

His gaze fell on the class icons available to Night Elves. Charles Bennett circled around the icons for Warrior, Mage, Priest, Rogue, Hunter, and Druid, finally settling on the emerald green icon brimming with the aura of nature.

Of the seven major classes in “Night Lord,” the one that left the deepest impression on Charles Bennett was the Druid.

In the overwhelming flood of class introductions, there were countless descriptions of Druids: children of nature, blessed by the Earth God, saviors of the polluted and endangered lands of the Rhine-Lons Continent, a fearless and noble class, and so on.

Charles Bennett had no interest in these descriptions at all. The only reason he cared about the Druid class was one thing: the “change” inherent to this class.