As of now, many server-first achievements have already been claimed, with only a few, such as the ten-win streak record in the Sword Duel Arena, yet to be accomplished. Time is money. Charles Green controlled Little Jack to swiftly enter the Sword Duel Arena, facing his tenth opponent of the day.
Volume 1 【008】The Black Fatty’s Script
Tenth match map: Street-side tavern.
Tenth opponent: Dragonheart.
Seeing his opponent for this round, an unprecedented fighting spirit surged in Charles Green’s eyes.
But when he took a closer look at Dragonheart’s appearance and outfit, he couldn’t help but curse.
Damn it!
Charles Green was a bit annoyed—Dragonheart had chosen one of the most annoying factions in the early game: Tangmen.
Everyone in China knows that Tangmen disciples excel at hidden weapons; right from the start, they’re a damn ranged class!
In the early stages of the game, before players have any ranged damage skills, most factions have to avoid Tangmen disciples. There’s no way around it—they just can’t win. Melee against ranged is a losing battle, and it’s easy to get kited. Once most players learn sword energy that spans a hundred feet, or skills like Air-Cleaving Palm or Hundred-Step Divine Fist, they can ignore Tangmen disciples.
“—20……”
Dragonheart didn’t hold back, raising his hand to throw an iron caltrop.
This is a hidden weapon skill with a locking effect—Little Jack couldn’t dodge at all and took a heavy hit.
Currently, Little Jack has 10 points of internal energy, with character stats of 10 attack, 10 agility, and 50 health. That one hit just took off 20 points—way too painful. Two more hits and he’d be done for.
The iron caltrop has a cooldown of 5 seconds. Dragonheart knew his opponent was also a nine-win streak powerhouse, so he didn’t dare be careless. After throwing the hidden weapon, he quickly retreated, setting up to kite his opponent.
As he retreated, Dragonheart cursed inwardly. This time, luck wasn’t on his side—he’d randomly gotten a map that severely limited Tangmen disciples. The tavern was just too cramped, a room ten steps long and five steps wide, with a few tables and chairs scattered around. In such a small space, it was hard to fully utilize the advantages of a ranged class. If it were a spacious map, Dragonheart would be 100% confident he could kite his opponent to death.
Agility determines speed and evasion. Both players currently have 10 agility, so their speed is the same. Dragonheart retreated strategically, never backing into a corner. He knew that if he got cornered, all his advantages would vanish.
Dragonheart skillfully circled around an Eight Immortals table. In the game, players can’t flip tables—they can only move around them. Under these conditions, the black fatty always kept a table’s distance between them.
5!
4!
3!
Dragonheart silently counted down his skill cooldown. In 2 seconds, he could throw a second iron caltrop.
As the double captain of the Mingzhu team and the national team, Dragonheart had excellent composure. He knew that the closer you get to success, the more likely something unexpected will happen. Seeing the black fatty across from him growing more anxious, Dragonheart didn’t get cocky—instead, he became even more alert. He had a feeling something was off. Things were going too smoothly—so smoothly it didn’t feel real.
Sure enough, just as the hidden weapon cooldown had only 1 second left, the fatty across from him made his move.
Dragonheart’s vision went dark as he saw a huge, thick staff!
In the game, the inventory is like a spatial container—players store weapons inside, and others can’t see them. Dragonheart had guessed from the start that his opponent’s weapon was hidden in his inventory, since he himself had stashed an iron sword there. The fatty pulled out his staff so suddenly, it caught him completely off guard.
With the Eight Immortals table between them, Dragonheart had deliberately kept a distance of about 2.1 units from his opponent, preparing for the worst. By his calculations, even if the opponent used a staff-type weapon, it shouldn’t reach him. But Dragonheart hadn’t expected the fatty to be an actor—a total actor. He’d been played by that damn fatty from the very beginning.
In an instant, Dragonheart figured it out. He was scheming against the black fatty, but the black fatty was scheming against him too.
The black fatty had predicted Dragonheart’s retreat path, knowing he wouldn’t be dumb enough to back into a corner, so he deliberately lured him into circling the table, keeping a very subtle distance. Then, just as Dragonheart was about to throw his hidden weapon, the black fatty suddenly lunged forward, closing the gap to 1.9 units—and smashed Dragonheart on the forehead with his staff.
“—16……”
The Arhat Staff Technique is also a locking attack skill. As long as you’re within range, no amount of fancy footwork can help you dodge.
Seeing the damage number, the black fatty was momentarily stunned. He had 10 attack points, plus 10 from the Arhat Staff Technique, and 1 from the eyebrow-height staff. By all rights, it should have dealt 21 damage, but the actual damage was only 16. This meant Dragonheart was wearing a piece of equipment with 5 defense.
The martial arts world had only just launched, and equipment drop rates in the game were abysmally low. To have defensive gear under these circumstances—Dragonheart truly lived up to his reputation as a legendary rich and handsome player.
Heaven was watching—this strike triggered the 【Stunning Blow】 effect, stunning for 1 second.
“—6……”
“—6……”