“Oh, I knew it!” Zhao Xin let out a long sigh of relief, once again feeling proud of his own judgment.
“I am the Hokage!” Henry Thompson said after returning to lane.
“……” Zhao Xin.
Now that he knew the opponent’s identity, Ahri was much more cautious this time when coming back to lane. He didn’t even try to last-hit minions, only seeking experience, playing extremely safe. After Henry Thompson used Zed’s shadow clone to poke a few times, there really wasn’t much chance to kill Ahri, who was crouched under the tower, before level 6.
Meanwhile, things were far from calm in the top and bottom lanes. On Henry Thompson’s team, the top lane Master Yi—master.易—had just returned to lane after being solo killed by the enemy Ryze, only to be ganked by the enemy Jarvan and gave Ryze two kills.
As for the bottom lane, their own support Blitzcrank rather naively pulled the enemy support Malphite over. After a mutual exchange of health and summoner spells, Malphite barely escaped with a sliver of health by flashing away. Ashe tried to finish him off by flashing forward, but the result was that both of them ended up giving the enemy ADC Miss Fortune a double kill.
Currently, it’s about eleven minutes in, and the kill score is 2:4. The enemy Ahri, after both sides hit level 6, didn’t even stay under the tower anymore, instead standing behind the tower—between the first and second turrets. While it’s impossible to attack forward, retreating is extremely easy with her ultimate and Flash!
Moreover, the enemy jungler Jarvan was completely ignoring mid lane and Henry Thompson’s Zed. Even though the rank was low, he watched a lot of matches and knew the breakthrough point this game was the top and bottom lanes. The enemy jungler Zhao Xin was clearly having a great time farming and hadn’t shown up in lane for a while. If you count the enemy jungler, since this is a team game, with some luck it could turn into a situation where Zed has to 1v9—this is what’s called “one god can’t carry four feeders.”
Seeing his teammates’ performance this game, Henry Thompson smiled bitterly in his heart, clearly understanding this logic. Glancing at the enemy mid Ahri, still hiding behind the tower, the corner of Henry Thompson’s mouth curled up in a faint smile.
“Do you think you’re safe just because you’re behind the tower?”
Henry Thompson controlled Zed to use W—Living Shadow—under the tower. Ahri, who was behind the tower soaking up experience, saw a shadow suddenly appear under the tower and hurriedly retreated to the second turret in fright.
But Henry Thompson controlled the shadow to use E—Shadow Slash—last-hitting a low-health minion under the tower, then pretended to be satisfied and retreated.
Anyone who plays League of Legends will have a subconscious reaction: when you see the enemy retreat, even if you’re at a disadvantage, you’ll instinctively step forward to see if there’s any opportunity to gain something. Ahri was no exception. Seeing Zed last-hit a minion and then retreat, she instinctively stepped forward, wanting to get a bit more experience.
“This is exactly what I was waiting for!”
Henry Thompson’s slender fingers danced rapidly across the keyboard. On the screen, the retreating Zed suddenly swapped places with his shadow under the tower, and almost simultaneously—
“Forbidden Art: Death Mark!”
Zed’s real body instantly split apart, rushing toward Ahri. At the same time, a shadow was left behind Ahri, between the first and second turrets.
Ahri saw the ignite debuff appear on her, knowing the enemy was going for the kill and not just trying to scare her with an ultimate. Without hesitation, she activated her R—Spirit Rush—dashing toward the area behind the second turret, trying to dodge Zed’s shuriken.
However, Henry Thompson’s Zed’s shuriken was not so easy to dodge. After activating his ultimate, Henry Thompson controlled Zed to extend both hands and throw shurikens, forcing out Ahri’s ultimate. But in that instant, the direction of his Q—Razor Shuriken—was quickly adjusted, no longer aimed at Ahri’s original position, but at the spot where he predicted Ahri would land after her ultimate.
Right on target!
Ahri had just landed when she was hit simultaneously by shurikens from both Henry Thompson’s real body and his shadow!
Although Ahri’s champion has a three-part R, meaning three dashes, there’s a short cooldown between each dash. Terrified, she quickly threw out an E—Charm—then used Flash.
Henry Thompson used delicate micro-movements to dodge Ahri’s Charm, then immediately Flashed after her, tanking the second turret’s shots, closing in for a few auto-attacks. Then, with an R, he swapped places with his ultimate’s shadow, returning to the area between the first and second turrets, and coolly walked away from the enemy’s F4 brush.
Ahri was puzzled as to why the enemy Zed stopped attacking halfway through, but suddenly noticed the dark mark above her head.
One second later!
Killing spree!!!!!!
Chapter 6: The Invisible Blade Is the Deadliest!
“Ahri, what happened? Didn’t I tell you not to leave the tower?” Jarvan, who had just camped bot lane and picked up a kill, asked angrily.
“I didn’t leave the tower!!” Mid-laner Ahri felt extremely wronged.
“All right, don’t blame Ahri. That Zed on the other side just dove the tower. But it’s fine, the other four on their team are all noobs. Play safe and we can win.” Top-laner Ryze had just witnessed the tower dive in mid and couldn’t help but defend Ahri.
At the same time…
“Everyone play safe, we can win.” Henry Thompson also encouraged his team in chat.
Henry Thompson went back to base, bought a Hexdrinker, and returned to lane.
Seeing that Henry Thompson’s Zed’s ultimate was on cooldown this time, Ahri felt safe enough to farm a few minions under the tower.