But once any violation occurs, such as spending the money on food and drinks or for personal consumption, the system will immediately reclaim the money, terminate the current wealth conversion cycle, and may even sever the binding relationship with Eric Bennett!
The specific determination of what constitutes a violation is up to the system, but it also follows general rules and common sense.
For example, spending money on a meal—if Eric Bennett treats his friends, that's not allowed, but if it's for a company dinner or team-building activity, that's fine.
After the game makes a profit, the money settled by the gaming platform will also be transferred to the company's account, just like any other game company.
But Eric Bennett still can't spend it recklessly!
When the system settles accounts, it will convert a fixed proportion of the company's account balance changes into personal assets and directly change Eric Bennett's personal bank card balance.
And this money is what Eric Bennett can spend freely—the system won't restrict it!
"The next settlement is in a month."
"No, this time I have to find a way to squander all 300,000, not leaving a single cent!"
Eric Bennett sat up from bed, turned on his computer, and started searching for "how to incur losses."
But all the search results were about "how not to incur losses."
"Trash Qiandu!"
Eric Bennett looked up at the sky, his grief and indignation written all over his face.
"No classes this afternoon, come on, let's play a game!"
No one knew who shouted, but everyone in the dorm responded enthusiastically.
Brian Carter poked his head down from the upper bunk again: "Eric, coming? You haven't played with us in ages, and you look so gloomy... Don't tell me you're having relationship problems?"
What relationship problems.
This is way more important than relationship problems—my fifty thousand yuan is gone!
Eric Bennett couldn't be bothered to say anything, nor could he.
Because the system stipulates that Eric Bennett cannot reveal or hint at the existence of the system or the challenge to anyone in any way, nor can he arouse too much suspicion.
"Alright, I'll play a round with you guys today." Eric Bennett turned on his computer and launched "Shenqi."
Eric Bennett had already studied it before—"Shenqi" is pretty similar to DOTA. He's not exactly a pro, but he's not bad either.
With Eric Bennett's advanced understanding, at the dorm level, if things go smoothly, he should be able to carry a couple of games.
Brian Carter was delighted: "Eric is here! We're definitely going to crush the other dorm!"
Soon, the dorm was filled with the sounds of keyboards clacking and mice clicking, punctuated by occasional shouts.
"Nice!"
"Awesome!"
"That was slick, really slick!"
"Brian Carter, where are you?!"
"Mr. Carter, why are you never around during team fights! Stop farming minions, damn it!"
The intense and exciting battle made Eric Bennett temporarily forget the pain of losing fifty thousand yuan, and he quickly became immersed in the game.
Although Eric Bennett wasn't very familiar with "Shenqi," thanks to his extensive knowledge of similar games, he still managed to put on a pretty impressive carry performance!
Half an hour later.
"Defeat!"
Eric Bennett stared at his team's exploded base on the screen, then glanced at his own stats in the upper right corner.
11-2-7.
"What the hell... and we still lost..."
Eric Bennett was about to throw up. He had been playing so well, dominating the game, but somehow in the mid-game things started to fall apart, and after losing one team fight in the late game, they got steamrolled.
His eyes swept over his four teammates—Brian Carter's "2-2-2" score was particularly glaring.
Unfortunately, "Shenqi" didn't have a stat for teamfight participation yet, or else Brian Carter's participation rate would probably be pretty touching.
Eric Bennett carefully recalled the events of the previous battle.
It seemed... their side really had been playing four versus five the whole time...
While everyone else was grouping up to catch lone enemies, Brian Carter was farming lanes.
When others were contesting key objectives, Brian Carter was happily stealing the enemy's small jungle creeps.
When a teammate got caught, Brian Carter would remember to shout "missing," then go right back to farming.
Sigh...
So exhausting!
Brian Carter said rather regretfully, "Ah, too bad we lost."
He poked his head down again to look at Eric Bennett on the lower bunk: "Eric, you can't just focus on getting yourself fed, you have to carry!"
Eric Bennett almost coughed up blood.
You call that not carrying?
Do you want me to hack the game and blow up the enemy's main base with one skill to count as carrying?!
But Eric Bennett didn't argue, because he knew very well that this was just the kind of person Brian Carter was...
Brian Carter wasn't trying to be annoying, he was just plain bad...
The type whose floor isn't high, and whose ceiling is even lower.
In Eric Bennett's memory, throughout four years of college, Brian Carter was very active in all kinds of clubs, ran errands for teachers, and was always attentive in class, never missing a session.
But by graduation, he hadn't gotten any good opportunities, nor found a good job, and in the end went back home to work at a job his parents found for him.
Of course, everyone has their own path, and you can't say that's a bad choice.
But it's definitely not a good one either.
As for gaming, Brian Carter is also the type who doesn't stand out in any way.
You could say he plays well, but his game sense is always half a beat slow. After all these years of gaming, he's basically never carried a single match.