Content

Chapter 20

At this moment, David Carter's stats:

  Level 5, Attack: 4, Defense: 3 (Personal Defense 3), HP: 28, Damage: 3-5, Attack Speed: 10, Movement Speed: 10, Leadership: 4, Reputation: 0, Tactics Slot: 1, Stamina: 100.

  Skills: Basic Navigation, Intermediate Scouting (sub-skill: Intelligence Gathering), 1 unassigned skill point.

  Wahahaha! Compared to a few hours ago—well, just earlier today—when I was that weak, just-off-the-boat spearman with 1-3 damage and 10 HP, this is a world of difference! But honestly, spearmen aren’t that weak either. At least among the typical level 1 units with 5, 6, or 7 HP, that 10 HP is enough to stand out from the crowd!

  But that’s not all! There’s still the loot from killing the boss!

  ——Demonized Venomous Sea Anemone King’s Heart: Weapon enchantment. Adds 1 point of paralyzing toxin damage to your weapon.

  ——Demonized Venomous Sea Anemone King Seed: Troop source base. In specific environments, can be used to cultivate a new troop type: Demonized Venomous Sea Anemone. There is a small chance to cultivate a Demonized Venomous Sea Anemone King. Building requirements: Unknown.

  David Carter was suddenly shocked! A troop source base for cultivating new unit types! In other words, a so-called troop building!

  Troop source bases are usually blueprints. For example, after a player obtains the spearman base blueprint, they can apply to build it in a main city or town of the kingdom. By spending 10 units of wood, 10 units of stone, and 1,000 gold coins, the player can complete construction and then recruit spearmen at a low price from their own base, instead of paying high prices to hire them from the kingdom’s NPC barracks.

  Of course, if you want it even cheaper, you can hire a spearman instructor, and so on. Troop source bases in the form of seeds, like this one, are still quite rare and unusual.

  Naturally, troop source bases are a lord player's favorite, so the best way to handle it is to sell it! During the open beta, a weird slingshot gnome instructor was valued at $100,000! That’s hundreds of thousands of RMB! Not to mention that plant monsters are strange and devious—selling this for a million shouldn’t be a problem, right? But the building requirements for this troop source base are actually unknown? That would really affect the price, huh?

  Whatever! A troop base is a troop base. If I can’t sell it for a million, a hundred thousand is still doable. If not a hundred thousand, then fifty thousand! Wahahaha, I’m rich! I’ve struck it big! I knew it, becoming a pro gamer was the right move! I knew my years of bad luck with the lottery would finally pay off! Once the market heats up, I’ll sell it off!

  Suddenly, David Carter noticed a few barrels half-buried in the sand. What’s this? David Carter opened one of the barrels.

  ——System prompt: You have obtained 3 units of Pure Crystal Sulfur!

  David Carter was shocked! It’s a top-tier rare strategic resource! This is a resource only found in the New World. The Old World only has regular sulfur. 1 unit of Pure Crystal Sulfur = 10 units of regular sulfur. Damn, I’ve struck it rich again!

  What’s a unit? 1 unit = 100 portions. And what’s a portion?

  All troop types consume resources like food and water. Ordinary soldiers consume 1 portion of water and food per day. Advanced units, like angels, consume 1 portion of crystal and gems per day. A portion is the basic daily consumption standard.

  And 1 unit = 100 portions. Since this game involves territory management and trade, transactions with NPCs must be in bulk, not retail—less than 100 portions won’t be sold. Just like in stock trading, 100 shares = 1 lot. All in-game transactions use “units” as the standard, abbreviated as “dan.” Players can carry a maximum of 10 units of resources; any excess must be transported by supply carts. If you lose a battle, the supply carts fall into enemy hands.

  David Carter continued opening barrels.

  ——System prompt: You have obtained 2 units of Mithril!

  Mithril! The mithril recorded in the diary! This really did fall off the ship.

  ——System prompt: You have obtained 2 units of Concentrated Quicksilver!

  Another resource from the New World! Looks like all of this fell off the ship. They must be samples the expedition team brought back from the New World, right? But why did the Demonized Venomous Sea Anemone King grow next to these barrels? Was it guarding the resources as a wild monster? Whatever, I’ll take them back and sell them for my first startup capital! Wahahaha.

  The distant rumble of the waves reminded David Carter that it was time to gather the troops and return to the city.

  David Carter swam back to the lonely reef, took out the last piece of loot: the green, glowing, ice-like Demonized Venomous Sea Anemone King’s Heart.

  What exactly is the effect of the paralyzing toxin? There doesn’t seem to be any official information about it.

  Weapons enchanted with poison are common, but all poisons inevitably come with negative effects like reduced attack, reduced defense, or reduced damage. Given the survival limitations of plant monsters, if it were just an ordinary poison effect, there’d be no point in its existence—it would have been eliminated by natural selection! This paralyzing toxin must be the key to this species’ survival, it must be really powerful! Right, it seems the Sea Anemone King’s info has been updated a bit, let’s see what it says.

  David Carter opened the info card:

  ——Demonized Venomous Sea Anemone King:

  Creature Type: Large Boss Plant

  Attack: ?

  Defense: 4

  Damage: ?

  HP: 600

  Attack Speed: 1, extremely, extremely slow.

  Movement Speed: 0

  Special Abilities: Stealth, Projectile Attack, ?.

  Item Drops: Demonized Venomous Sea Anemone King’s Heart (100% drop rate). Demonized Venomous Sea Anemone King Seed (3% drop rate, guaranteed on first kill)

  Experience: 6000