Chapter 19

Chapter 13 Company Name Confirmed!

Early the next morning, Adam Brooks got out of the van, settled the fare with the driver, and began moving his bags and belongings into the experience store.

Starting today, Adam Brooks would be living in the experience store.

The store was already set up, all arranged according to Adam Brooks's specifications. The first floor was basically a spacious internet café layout, with computers, massage chairs, sofas, snacks, vending machines, and so on.

Adam Brooks carried his things up to the second floor. After tidying up, he ordered some other daily necessities online.

Once everything was settled, Adam Brooks walked around and felt pretty good. From today on, this experience store was his own. Although he only had the right to use it, it was much better than the apartment he used to rent.

Around noon, Adam Brooks received a message from the competition staff.

“Mr. Adam Brooks, hello. The setup of the experience store was completed last night. Please inspect and accept it. There are dedicated staff who will regularly handle daily maintenance and cleaning, so you can rest assured. Once you’ve decided on a company name, please contact me again and we’ll make the corresponding sign for you. Also, the 300,000 yuan in development funds has been transferred to your account. Please check and confirm.”

Adam Brooks checked his phone; the 300,000 had already been deposited into his account.

The organizers of this competition were indeed quite professional—Adam Brooks couldn’t find any faults.

After replying to the staff, Adam Brooks went to the first floor to test out the equipment.

He randomly checked a few computers, massage chairs, phones, tablets, and other electronic devices. Everything was fine—they were all brand new and high-spec, fully capable of running the vast majority of games on the market.

This setup was more than enough for Adam Brooks, since his current abilities were limited and he couldn’t make any games that required high-end specs anyway.

Adam Brooks locked the door and went back up to his studio on the second floor.

There was a camera at the entrance on the first floor, so Adam Brooks could see what was happening downstairs from the second floor. However, Adam Brooks's experience store hadn’t officially opened yet. Even if players came by now, there were no games to play, so until Adam Brooks developed his first game, the store would remain closed.

Adam Brooks turned on the professional-grade computer in his studio and opened the game editor.

The professional computer’s specs were much higher than his laptop’s. In terms of performance, it could easily handle the development of massive VR games. But as mentioned before, Adam Brooks couldn’t make use of such high specs for now.

With the development of “FlappyBird,” Adam Brooks’s designer rating had already changed.

[Adam Brooks: Game Designer (Grade D)]

[Creativity: 16]

[System: 8]

[Numbers: 8]

[Level Design: 5]

[Story: 10]

[Concept Art: 9]

[3D Art: 1]

[Resource Quota Used This Month: 300MB/800MB]

Adam Brooks’s status had automatically changed to Grade D designer, and the ratings for each category had also changed.

The data in the editor didn’t reflect Adam Brooks’s true abilities; rather, it was the official system’s assessment of his abilities based on the games he had developed.

After developing “FlappyBird,” Adam Brooks’s [Creativity] score shot up to 16, and his scores for system, numbers, and level design also improved a bit. Even [Concept Art] increased, thanks to the bird character in “FlappyBird.”

But Adam Brooks’s real skill level couldn’t be shown in the editor, since the scores there were based on the games he had already developed, and couldn’t directly read his mind.

If Adam Brooks were to estimate his true abilities now, [Creativity] would be a perfect 100, since he possessed a wealth of classic game ideas from his previous life—any one of which could cause a sensation in this world.

System would be about 70, story 60, level design 30, numbers 20—these were all experiences Adam Brooks had accumulated from game design in his previous life. But the editor couldn’t access this data.

Moreover, after becoming a Grade D game designer, Adam Brooks’s monthly resource quota increased from 300MB to 800MB, which was quite good news for him.

And now that he was a Grade D game designer, Adam Brooks could also start considering setting up his own company.

Of course, game companies in this world were a bit different from those in his previous life.

Game companies here were clearly distinct from other companies: no need for registered capital, no need for office space, and none of the usual complicated procedures.

A game company in this world could be seen as an extension of a designer’s identity. To establish a game company, you just needed to use your Grade D game designer status as a guarantee.

So, what was the point of setting up a game company?

In theory, all games designed by a designer had to be published under a company’s name, with the company logo displayed when the game loaded; otherwise, the app market wouldn’t accept it.

If a designer hadn’t set up their own company, they would have to publish their games under someone else’s company.