Content

Chapter 17

But for level 1 players, facing this kind of orc is a bit too much pressure. At this moment, the level 1 Cody, as the MT, only has 20 HP and just one taunt skill learned by a level 1 warrior. As for the other four, it’s even worse—cloth armor users like Sammy and Dylan only have 8 HP at level 1, and if the orc hits them twice, they’re done for.

Originally, Sammy wanted to set up a tactic to pull the orcs over one by one and take them out, but unexpectedly, Brian Carter acted so hot-bloodedly.

“-13!”

The orc was struck by a bloody light, taking 13 points of direct damage.

Immediately after, the wound where it was hit seemed to be torn open by some magical force, splitting wide and continuously bleeding.

“-5!”

“-10!”

“-5!”

“……”

A few seconds passed like this, and before the orc could even reach the five-person squad, it suddenly let out a miserable scream and collapsed to the ground.

“Damn, are you cheating again?”

“When did Blood Light become so OP?”

“Let me see what’s up with this godly skill of yours.”

The three roommates ignored Cody, who was still typing in the team channel in shock, and all ran over to Brian Carter to watch.

Earlier, they’d all been stunned by that coal boss player and hadn’t paid close attention to what effect Brian Carter’s S-rank skill actually had.

Blood Light is the most basic general skill for priests, and can be learned for free at level 1. However, players who aim to become war priests or shamans generally don’t choose to learn this skill, and even if they do, they can only level it up to Lv1 at most. That’s because skill points in Magic Fantasy are too precious, and Blood Light is mainly the core output skill for summoner priests—only summoner priests can max it out to Lv10.

The normal attributes of Blood Light are as follows: instant cast, consumes 10 MP when used, deals 5 points of direct damage to the target, and for the next 10 seconds, causes the target to bleed, dealing 2 points of damage per second that ignores the target’s defense. Note: this skill only affects a single target; when Blood Light is cast on a new target, the bleeding effect on the previous target ends.

Originally, Sammy thought that even if Brian Carter’s godly skill boosted the stats by 30%, the direct damage would only be 6.5, which the system would round to 7. As for the bleeding damage, after a 30% increase, it would be 2.6 per second, rounded to 3. But the actual numbers Brian Carter produced were nothing like what Sammy imagined.

Everyone crowded over to take a look, and Brian Carter’s S-rank skill was simply blinding.

[Secret Art: Blood Light: Lv2, consumes 20 MP when used, deals 13 (10+10*30%) points of direct damage to the target, and for the next 10 seconds, causes the target to bleed, dealing 5.2 (4+4*30%) points of damage per second that ignores the target’s defense. Special effect: passive critical hit—each time this skill is leveled up, critical rate increases by 5%. Current critical rate: 10%. Note: this skill only affects a single target, and the increased critical rate only applies to Secret Art: Blood Light; it does not apply when casting other skills.]

Although there are many rumors about S-rank skills in the community, no player has ever posted a screenshot of their godly skill on the forums. Without a doubt, players with S-rank skills treat them as their trump card.

It was only now that the three roommates realized just how naïve they’d been.

Turns out, in addition to a 30% attack boost, S-rank skills also come with an extra critical hit effect. For newbie players, even equipment that adds 2% crit is insanely expensive. And the 10% crit rate that comes with Brian Carter’s S-rank skill is as OP as Zhao Ritian running into Ye Liangchen!

“Wait, isn’t Blood Light Lv2 only available to summoner priests after the level 10 class change? You’re only level 1, how do you have a level 2 skill?” Dylan raised another question.

Brian Carter grinned, “I just found out too—skill points and free skill points aren’t the same thing. Free skill points ignore player level and can be used to increase any skill by 1 level. Wasn’t I the server’s first just now? The system gave me a free skill point, and I put it into my S-rank skill.”

“Holy crap, that’s just broken.”

Sammy was completely convinced, and the doubts in his heart were resolved.

Blood Light Lv2 does 10 direct damage, increased by 30% to 13; the bleeding damage per second goes from 4 to 5.2, which the system rounds to 5. In Magic Fantasy, crits double the damage, so when that orc was bleeding, it lost 5 HP per second, and 10 HP per second on a crit. This is exactly what makes the skill so overpowered—every tick of the bleed can crit, and if you’re lucky, you could crit 10 times in 10 seconds.

In this situation, that orc with 40 HP didn’t last more than a few seconds before dying.

“By the way, normal Blood Light can stack panel damage, so this skill should be able to as well, right?” Sammy seemed to think of something and said excitedly, “Once you get magic attack weapons and accessories, this skill’s attack power will skyrocket.”

“But wait, my mage only has 15 MP at level 1, and the priest has 20 mana. Priest magic growth is really low, so the level 1 mana cap is just 10. Your godly skill costs 20 MP per cast—how did you even use it?” Dylan was stunned for a while before raising a very technical question.

“Heh, check this out.”

Brian Carter grinned mischievously and pointed to the title above his priest’s head, which was shining with golden light and looked even more impressive than a domineering CEO—Master of Godly Skills!